Lotte Foundation Mayfly

Keyword
#big_game #life_experience #values #self_leadership #self_exploring #positive_thinking #self-esteem #university_students #organization_vitalization #outdoor_program

Who is it for?
The program is designed for adult learners (university students or higher) with a single play consisting of 50~100 players.

 

 

What is it for?
The program is a life experiencing the game with the character of a team-building game. Throughout the play, the players thoroughly think about the important values of their lives during a limited period of time. Players can experience changes in their values throughout different periods of their lifetime, from the 20s to 60s. It was designed to facilitate participants in in-depth thinking of their personal values.

 

 

How was it developed and implemented?
The program has a total playtime of 2~3 hours and requires application of the mobile devices (Android / IOS). Due to the use of various IT devices, an institution for the program to be held must check on their availability to use required equipment and settings. On the day of the program, all participants must watch the introductory video, download the app, learn the rules, and be scattered as an individual to perform the missions of each round.
The program asks participants to think about how they should choose the value of life throughout different stages of their lifetime (the 20s, 30s, 40s, 50s, and 60s,). They can also experience a variety of fun activities through optional opportunities that can pop up throughout the gameplay, such as dealing with the god of fate or the reaper.
In the last round, players can look back at the values they have chosen throughout the program and reflect by creating fictional tombstones, photos, and guestbooks. Participants will then have their time to share their experiences, thoughts, and choices they have made and get to know each other more.